Dangerous Connections
Lead developer on a Unity HDRP stealth FPS, building AI, weapon and interaction systems while owning performance and production delivery.

Unity engineer and team lead with 10+ years turning gameplay ideas into responsive, scalable products — from mobile F2P loops to a PC stealth FPS.

A selection spanning mobile scale, puzzle economies, and technically complex gameplay.
Lead developer on a Unity HDRP stealth FPS, building AI, weapon and interaction systems while owning performance and production delivery.
A high-scale casual mobile product built for playful content discovery and long-tail engagement.
A merge-puzzle product shaped around game design, progression, and monetization systems.
Gameplay, content, and product implementation across released casual titles and experimental sandbox play.
Winter bridge racing · 100K+ Google Play downloads
Comedy sandbox · Simulation
Strategy · 4.2 on the App Store
Merge puzzle · Mobile F2P
Creative casual · Mobile
Board / puzzle · 4.8 on the App Store
Puzzle · 4.5 on the App Store
I work where code, game feel, and product outcomes meet.
Core loops, progression, balancing, difficulty, rewards, interactions, combat, player feedback, and AI.
F2P development, AdMob, IAP, analytics, post-launch iteration, UX improvement, and performance.
C#, .NET, Addressables, Shader Graph, physics, animation, HDRP/URP, tooling, and optimization.
Prototype to release, remote team leadership, cross-functional collaboration, QA, and release ownership.
Progressing from hands-on implementation to leading people, systems, and releases.
Leading development across 10+ Unity titles, directing a remote five-person team, and owning gameplay systems, optimization, monetization, release coordination, and live improvements.
Developed multiple hyper-casual games for Google Play, refined gameplay balance with design and QA, and advanced to lead programmer.
Implemented gameplay and UI systems for puzzle and simulation games, with a focus on mobile performance and localization.
I’m interested in senior development, systems design, and technical leadership opportunities.